![]() If, for instance, there are large driving wheels and smaller wheels used on the pilot, of a steam locomotive, you will need to work out the correct value for each bogey using the angular rotation for 30 frames. ![]() Leave this tag out if the bogey is not animated.īogie animation files exported from the 3D Editor must be called "anim.kin" and included in the asset folder.ĭo not include anim.kin in the config.txt. In other words, multiply the wheel diameter by PI which is 3.1415. Each tag is shown here with its default value.ĭesc: Identifies the asset as Kind bogey.ĭesc: Distance traveled in metres by the bogies in 1 second (30 frames) of animation. This asset type inherits all mesh display characteristics, and adds Bogey-specific functionality such as physics and control mechanisms.Įach bogey asset supports the following tags.KIND Bogey is a subsidiary data type to KIND Mesh provides a bogey mesh and the animation data definitions for a KIND Traincar. 7 Trainz - Content Creation - #31 - Part 2 - Bogey Creation. ![]()
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